If you’re a PC gamer who loves historical combat simulators or simply tanks blowing up other tanks, you’ve probably heard of Wargaming. They got their start in Belarus making games about space and real-world conflicts before trying their hands at a free-to-play tank combat game called—appropriately enough—World of Tanks.
Moving into F2P catapulted the company into global success, and their ascent doesn’t show any immediate signs of slowing. Wargaming flew me out to meet the team for their fifteenth anniversary, and now I’m back with some interesting insight into where Wargaming—and likely the games industry at large—is going in the next year and a half.
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